Touch an enemy, and he’ll set about them with Mjolnir, his trusty hammer. Touch the screen and Thor will run or power-dash forward to that point. Meanwhile the game’s movement and combat systems resemble the point-and-click approach of PC classics like Diablo, but with none of the required depths hidden below the surface. Its chunky 3D approximation of Thor’s mystical realms are reasonably accomplished, although they could have been culled from any other generic RPG. ![]() T:TDW-TOG, to give it an even-more-ridiculous-but-shorter name, is a big dumb action-RPG. So it’s perhaps no surprise that Thor: The Dark World - The Official Game, which has all the humour and subtlety of its title, hits the ground like a mystical hammer. It’s only by giving his fanciful lore a knowing wink that the son of Odin's three screen appearances to date have proved such a success. Marvel’s mish-mash of Norse mythology, camp science fiction, and hammy olde worlde language lacks the dark cool of Batman, the teen-friendly snarkiness of Spider-Man, and the period rompiness of Captain America. ![]() Let’s face it - Thor is a tough sell to a modern audience.
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